UNDER DEVELOPMENT
FEATURES
Core
- Acceleration structures (dynamic AABB tree, BIH)
Rendering
- Material library
- Deferred transparency
- Optimized deferred scattering
- Multiple, scalable Lua-controlled pipelines
- Occlusion culling
Terrain
- Procedural materials
- New modules for terrain synthesis
- 3D displacements
Physics
- Terrain collision detection
- Ragdoll simulation
Input
- WiiMote support
- Xbox360 controller support
Water
- Simulation of local interactions
- Foam simulation